Part of the Simple Trees Bundle
You will get:
-
17 game ready assets (*fbx)
- 1 texture atlas and 1 Bark tileable material [*tga]
- Unreal Engine scene setup 4.26+ with Foliage Master Material
- Maya scene
Simple Trees Assets:
-
Small Trees (2 variations) 1440 - 1684 tris
-
Medium Trees (3 variations) 4855 - 6499tris
-
Big Trees (3 variations) 6499 - 23413 tris
-
Small Bushes (4 variations) 984 - 2750 tris
-
Big Bushes (4 variations) 8851 - 18310 tris
Video Presentation - here
- Combine and mix it to get more interesting meshes.
- The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
- Use BaseColor Tint and Gradient for different colors.
- All plants have SSS masks.
- All plants have lightmaps.
UE Features:
Number of Unique Meshes: 17
Collision: (Yes, Tree's trunks only)
LODs: (Yes, generated) LOD0 - LOD1 - LOD2 - LOD3 NO Billboards
Texture Resolutions:
- T_Tree_BCO (BaseColor - Opacity) 4096x4096 (*tga)
- T_Tree_N (Normal) 4096x4096 (*tga)
- T_Tree_RTAO (Roughness - Translucency (SSS) - AmbientOcclusion 4096x4096 (*tga)
- T_Tree_Mask_Tint (Mask to separate bark and leaves) 256x256 (*tga)
UVs:
- channel 1: overlapping;
- channel 2: non-overlapping (for baking lightmaps)